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Nanocell Squad
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Devlog
New Demo (v0.2.5) released!
July 16, 2021
by
RichSG
#demo
Hi everyone! I'm very pleased to announce a new demo version for Nanocell Squad is available, with some pretty good changes in: tutorial levels re-done for a smoother,better experience new player buil...
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New Demo (v0.2) Released!
July 03, 2020
by
RichSG
Your immune system needs YOU! Help a group of scientists-turned-nanocells save a world that treats them like villains. We’re thrilled to announce the new Nanocell Squad demo is out with updated sto...
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Enemy Mugshots #2: Viruses
March 22, 2020
by
RichSG
1
#dev log, #unit focus, #game design, #enemy
Given what’s happening in the world right now, I thought it might be an apt time to talk about the virus enemies in Nanocell Squad , as it might be interesting for people to read a bit more of the...
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Enemy Mugshots #1: Bacteria
March 08, 2020
by
RichSG
#devlog, #unit focus
Time for another update! This time we're looking in detail at one of the first enemies the player will meet - Bacteria! I’ll go into more detail on my thoughts for this enemy during the design proce...
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Unit Focus #2 - Macrophage
September 22, 2019
by
RichSG
1
#unit focus
Here’s a spotlight on one of our recently added units - Macrophage! We’ll cover how she works in the game, and how macrophages work in our immune systems in real life, and how that inspired us in...
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Unit Focus #1: Neutrophil
September 15, 2019
by
RichSG
1
#unit focus
In this post we'll take a closer look at one of the core units in the game, Neutrophil, and how the unit was inspired by real science. One of the earliest units you’ll get in the game, he’s got...
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v0.1.0 Demo available!
August 26, 2019
by
RichSG
1
#demo, #feature roadmap
The first alpha demo for this project is finally available. This demo showcases: some basic player units and enemies core game mechanics 1 level location general look/feel of the game My plan is to gr...
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